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A jam submission

Glad Sad MadView game page

Build a maze and keep the AI away from the exit as long as you can!
Submitted by Taloreal — 1 hour, 56 minutes before the deadline
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Glad Sad Mad's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#47862.0413.333
Creativity#48842.3473.833
Overall#54281.9733.222
Presentation#61661.5312.500

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Instead of finding the exit of the maze yourself you make the maze for an AI.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

Nice take on the theme! I liked the idea. Thought I can lock the AI, but it escaped, that was fun :)

Submitted(+1)

Incredible job considering you did this on your own! Unfortunate with the Windows Defender bs, happens to the best of us :D

Overall I enjoyed playing the game and don't even mind the minimalistic design! Good take on the theme and I wish you good luck in the jam :) 

If you have the time I'd be very grateful if you tried and rated our game as well! It's a short story-based comedy game

Submitted(+1)

A simple game, but it works well and has a surprising amount of depth. Good idea for allowing the AI to break out of traps - can't imagine how you dealt with that code lol Could do with more visual/audio fun, but the game is clear and functional!

Developer

You know the funny thing is that I did have some audio assets made for it but Windows Defender kept complaining whenever I gave those builds to my testers so I had to drop them.   As for the AI breaking out of traps, there are 2 distance calculations, 1 for with walls and 1 for ignoring all walls.   I managed to put this project together in less than 10 hours so audio/visuals weren't my highest priority.