A simple game, but it works well and has a surprising amount of depth. Good idea for allowing the AI to break out of traps - can't imagine how you dealt with that code lol Could do with more visual/audio fun, but the game is clear and functional!
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You know the funny thing is that I did have some audio assets made for it but Windows Defender kept complaining whenever I gave those builds to my testers so I had to drop them. As for the AI breaking out of traps, there are 2 distance calculations, 1 for with walls and 1 for ignoring all walls. I managed to put this project together in less than 10 hours so audio/visuals weren't my highest priority.