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Like stealing candy as a baby's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3015 | 3.074 | 3.286 |
Presentation | #3284 | 2.806 | 3.000 |
Overall | #3539 | 2.717 | 2.905 |
Enjoyment | #4189 | 2.272 | 2.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It was a reversal of common saying, instead of stealing candy from a baby you are the one who steals the candy
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
As others have said, the UI had some issues, especially in full screen.
Overall, there were some really clever puzzles and a fun twist on the theme. Some of the precise movements were difficult with the racecar-style movement controls. And it might have been nice to use a higher-contrast color for the lasers, which sometimes blended into the floor (particularly when they were exactly on the border of two tiles).
Impressive number and variety of levels for a game jam entry. Nice work for 48 hours!
It's a creative concept, with good art, the only con is that 'next' button that doesn't dissapear.
The title of this game made me chuckle. I have a 1 year old son who definitely loves stealing food from his parents lol
When I try to play the game your "next" button does not go away, making it difficult to navigate and see everything going on.
The UI is broken hiding sections of the screen and requiring refreshing the page to restart, also hitboxes are wonky and being hit when it looks like I shouldn't
Beautiful graphics. A fun game
fun game, I really enjoyed the throw mechanics haha
Very funny application of the theme