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Villain's Lair's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #416 | 3.800 | 3.800 |
Overall | #1179 | 3.560 | 3.560 |
Creativity | #1241 | 3.660 | 3.660 |
Presentation | #2290 | 3.220 | 3.220 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
1) You are not a hero but a villian. 2) You are not exactly a villian but theirs "lair".
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Pretty good 😊 game , nice art work there good work!
I really enjoyed playing all those levels, they were really many. The music was so cool as it's very nice timed with the game. My favorite level is the first one with the big hammer, sadly I didn't find a solution for the second level with the hummer :(. Overall a very nice and well made game. Great job.
hi. you need to disengage the hammer it turns red and will have more momentum. cheers
Neat puzzles, I felt like the difficulty scaled up well, but I felt like some mechanics were only relevant for a few levels. I experienced a few bugs and inconsistencies with the physics objects, like one times my ball got stuck in the mallet when I let it drop which forced me to restart that attempt. It's a neat take on the theme, I don't really see the villain idea but acting as the various objects in the lair is a nice idea. I think the art style could improved a bit too, since it's clear that the villain and ball were given the most attention out of everything. I think your game just needs some polishing; I do like the ideas here, and there's a lot of potential if you decide to keep working on this. Good work!
super simple looking yet a lot of depth in fun puzzles. I enjoyed the challenge playing this game!