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A jam submission

Villain's LairView game page

Bomb the hero! Get revenge using fun gizmos in this short puzzle game
Submitted by vincentvason, sounddesigncharles, Gol2m, Orbitium, lemmslemms, AriaWinter — 37 minutes, 58 seconds before the deadline
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Villain's Lair's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#4163.8003.800
Overall#11793.5603.560
Creativity#12413.6603.660
Presentation#22903.2203.220

Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
1) You are not a hero but a villian. 2) You are not exactly a villian but theirs "lair".

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 20 to 1 of 24 · Previous page · First page
Submitted

Really liked the variety of different platforms you could control and how you swapped between them in some levels!  Awesome job, you could totally polish this into a full puzzle game!

Submitted

I actually quite enjoyed this. Well done!

Submitted

The game's great! It just needs a bit more graphical improvement.

You could add extra levels that make the hero move around or try to dodge the bomb or something.

Submitted

I enjoyed playing this! I feel like the increase of difficulty was good between levels and the music was great. I was surprised at how many levels you were able to create given the time restraint. Good job!

Submitted

The mechanics in this game are really fun I didn’t find the levels too difficult but they were challenging enough to be engaging, some button / control prompts on the screen would help a lot!

The music is nice too :]

Submitted

Super fun game, nice music, the puzzles are really well-made.
Great job!

Submitted

Fun game! I really liked the levels where you had to push the bomb upwards to get it through holes! Nice work!

The levels were unique and fun to get through, especially the second last and last one.

Submitted

Hey this is a clever game, good use of mechanical puzzles!

Submitted

Fun take on the concept, love me a game where you play as the level and not the player, but making it to get the hero is a nice touch.

Submitted

Wow, I had a lot of fun playing this game. The puzzles were really well made. Nice work!

Submitted

Fun physics puzzles! Controls were a little confusing at first but once I figured them out, the game was really fun :)

Submitted

Fun concept with nice puzzles! I was surprised with the amount of mechanics you managed to add as the levels progressed. I did find the levitation pads a little frustrating, specifically on the last level as I couldn't get the ball to roll down to the second one. Overall great job this jam!

I've always liked physics games, and this one was no different! The presentation was a little lacking, and I understand how you fit the theme but it wasn't super obvious, but it was fun!

Submitted(+2)

Awesome concept and gameplay. Think it needs a bit of polish on the level design but overall still had fun playing. Great job!!!!

Submitted(+1)

Cool game! I liked the physics and the concept. I would love to see this with more animations and graphics. I enjoyed the puzzles, they were balanced and fun. Good work!

Submitted(+1)

cool game! very impressive for just 2 days, the levels were pretty intuitive too

Submitted (1 edit)

I really like the mechanics! Puzzles were fun and it was satisfying solve those tricky puzzles! Some felt a little easy but getting that good balance is difficult in just 48 hours. I absolutely loved the mallet it felt so good to use once I figured it out!

In turns of presentation, I think it would be good if the music kept looping even after restarting the level. That can be tricky to figure out but it really improves the experience! And of course there were still a few placeholder objects instead of the art, but under tight time constraints it's understandable. I had fun either way!

Submitted(+1)

Fun idea! Felt like most of the mechanics were fairly easy to figure out with a little trial and error, nice work!

Submitted(+1)

Interesting set of puzzles! I felt that the last one had a bit of jankiness to it (the one with the magnets). The others worked pretty well, and I like that there were different kinds of gimmicks and devices. Good job!

Developer(+1)

I concur, I think the last one was a step up in difficulty that was very fast, i think with iteration it could be great

Viewing comments 20 to 1 of 24 · Previous page · First page