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Neon Invaders's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2752 | 3.004 | 3.800 |
Enjoyment | #3454 | 2.530 | 3.200 |
Overall | #3478 | 2.741 | 3.467 |
Creativity | #3982 | 2.688 | 3.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In Space Invader their was a lot of enemies coming to kill you (the player). In our game the player summons a lot of units and must kill the hero. In our game the player is the enemy of Space Invader and the goal is to kill the hero who is the player of Space Invaders.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Great job getting this in under the finish line! The premise seems fine but I found it kind of hard to strategize since units are on an individual cool-down instead of a shared resource, the red square units feel like I should be able to spam 10 of them at a time so my longer range turrets can deal some damage. Really good presentation!
Great job on the presentation. The concept of syncing level-ups and bundling upgrades for yourself and the enemy together is quite interesting and leads to some unique decisions. I didn't find much strategy in the main gameplay loop other than spamming units, but I kept winning before I could unlock the later units so maybe something could emerge given some balancing.
Very nice looking game and quite polished, considering the available time.
Of course, I needed to vote for this since we both reached the same core concept.
Hello, fellow space invaders reversers! :D The game is extremely polished, the interface is slick, and game play quite fun! Good job! :D
Extremely cool !
Very well executed !
this game isn't rated ? let me fix that, the game is really good i had a lot of fun playing it, and as a fellow unreal dev i must say i find your work impressive for only 48 hours ! Congrat's !