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A jam submission

RevelletView game page

Bullet hell with a twist
Submitted by MoloomDev — 1 hour, 13 minutes before the deadline
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Revellet's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#28012.7502.750
Presentation#34022.7502.750
Overall#35092.7292.729
Creativity#39992.6882.688

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You can control enemy ships

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Interesting concept! And I love the visuals to it as well!

Submitted

Great idea! Nice work on the art and music. 

Cool concept! I do wish there were more opportunities to control enemies, and that controlling them was more intuitive/lasted longer. I'm also not a fan of the sliding movement style for a bullet hell game. Still fun though, thanks for submitting :)

Submitted

The concept seems like it has potential, I hope you find the time to polish it a bit more some day!

If you can find the time, would you please check out our game as well?!

Our twist of the theme is that a critic tries to play your unfinished game, and you fight from inside the computer to make him like it.

Submitted

Cool idea,  enjoyed how the player controlled but couldnt seem to get control of the enemies after they turned green. Either way good job, The player had a nice slip when controlling, which was a good choice for the game.

Submitted

Fun idea that you can only defeat the enemies with other enemies. I got control of the bullet shooting one and then couldnt control it.

Nice idea regardless.