Neat! Enjoyed it, good work!
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Plenty of Fish's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1422 | 3.463 | 3.463 |
Creativity | #1473 | 3.585 | 3.585 |
Presentation | #1488 | 3.573 | 3.573 |
Enjoyment | #1555 | 3.232 | 3.232 |
Ranked from 82 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It is a play on the fishing game genre where the fish hunt the fishermen instead of the other way around.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Felt very addictive, and it was fun to see the fish move. I didn't understand the white arrow on screen, and I do think the smaller boats posed more danger then the larger ones.
Whoop whoop! Another fishing game where you play as the fish! It's always fun in these jams seeing how people take a similar idea and take it in very different directions. Very fun trying to corral all the little fish to attack the bigger ships. Great job!
This was a really fun game! I loved getting a massive fish army and instantly killing the boats later on, fish movement was done really well!
Nice concept! Love to destroy the boats!!! Maybe you can add additional feedbacks when the boat is hurt by the fish (like a flash) and some power-ups to transform your fish in sharks only for a few seconds (just the first idea that came to my mind^^). Anyway, good job!!!
The gameplay is very simple, but very addicting!
It's so nice to see what was just a small group of 5 fish turn into a shadowy monstrosity over time. It gets a little harder to control because the more fish there are the more likely they are to get separated and caught, but it's a good way to balance it out.
The music goes well with the little swimming animation.
The only three things that need an update:
- Boat health is way too high: it takes forever to destroy them if your party is small, and another three or four round trips to sink a single small boat with a well-stocked school.
- Add a mini-map or any landmarks to show where we are in relation to the final boat, as the moving waters make it very easy to get lost. (the island is a good start, but is more often off-screen than not)
- Destroyed boats should give back the fish they caught (or at least some of them): it makes you want to get revenge on a fisherman to free your friends, and imagine the satisfaction when you finally destroy the final boat to see all your fallen comrades join you at sea to create the greatest school you have ever assembled! =D
But that's just my feedback, the game is still very solid, great job! ^^
The boid behavior is a bit weird sometimes but overall this is fun
Very nice game! At first I thought it might be a bit simple, but that definitely didn't matter. As many other commenters said, there is a bit of an issue with understanding what is happening at first. But when it clicks it's very enjoyable and addictive game. The movement of the fish is really cool. One small design issue I'd personally consider is that those big ships are actually the easiest to defeat. They have only 2 big circling spots aroung them and nothing on the boat itself which makes it so the player takes no risk actually destroying them. It is a bit slower than the small boats but it's almost impossible to lose anybody there, so that may require some small changes. Other than that though, great game and a solid entry, congrats!
Nice game, really liked the swarm mechanic, and how you need to circle around if you want to keep your fish grouped.
As others have pointed out, some tutorial or hint on how to destroy boats, and some more feedback (e.g. boat hp) would definitely help to understand the game faster.
Also, the background sometimes makes it hard to know how fast and in which direction your moving (i know the fish follow the mouse, but sometimes it doesn't 'feel' that way), and it's really hard to get to the last boat (lost a lot of good fish on the way).
But overall, really cool!
Cool game! loved the movement and how it controls
I think that with more feedback when damaging boats, it would be a lot clearer :)
At first i didnt figured out that i had to slowly aproach them so i ended up trying to ram the boats and lost all my fish when they bounced off hahah
Neat game, I enjoyed the controls, very clean. I think that maybe adding something for the player to do while avoiding fisherman maybe could be to collect more fish in your school as you swim around, which would increasingly make it more difficult for you to not lose fish to the fishermen. Just a thought. I had fun playing !
Awesome game! The controls felt great and I loved the music, nice work!
I really love the way the fish move, I spent a lot of time in our own game working on how the tentacles moved around our game, and I think your fish are very much along a similar vein of very satisfying to watch on the screen and how they react to your mouse. Visually very appealing motion.
I sometimes felt like the camera bounced around a bit much as my fish spun, but maybe that's part of the challenge. Overall well done, really nice look to it.
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