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Arthur's Wacky Weapon War's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5419 | 2.093 | 2.417 |
Presentation | #5880 | 1.732 | 2.000 |
Overall | #6164 | 1.612 | 1.861 |
Enjoyment | #6628 | 1.010 | 1.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Normally human characters who the ones holding the weapons, but in our game the weapons are using humans as weapons.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The art is nice, but I am not sure if any atacks do something.
Nice art, animations are choppy at times. Mainly though I'm not sure how to play, and I don't think my attacks have any effect, nor do enemy attacks. This might be a bug to check out, or I'm just confused.
Interesting idea. I liked the direction this was going.
I like the art but half of the game is blurry. You need to be careful with this details. Also, maybe add some effects on the enemies to know if I'm hitting them or not and a tutorial in game is actually important.
Cool art, might have over scoped here, kinda confused if I am having any effect on the enemies
Wacky idea, but I'm not sure if my attacks or even enemy attacks were having any effect. Good effort.