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A jam submission

Drag them allView game page

A platformer with a new way of operating
Submitted by zhouzq17 — 1 hour, 13 minutes before the deadline
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Drag them all's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#3673.9583.958
Presentation#4184.1884.188
Creativity#4374.0004.000
Enjoyment#5613.6883.688

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Instead of controlling the character in a traditional way, the player controls the entire environment in reverse, dragging and rotating the environment to make the character move

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

this game reminds me alot of getting over it, it's VERY DIFFICULT.

Love the challnge that this game brings and I think you can develop this further in the future and get a really nice game, good work!

Submitted (1 edit)

The game is very polished, the idea is very cool, and the game is fun to play. 

The controls are a bit hard to understand. I believe you should add a little explanation, like which direction the player will bounce to. And I believe a key point to beat the game is "change the player's facing direction" since we have no control in the air. But the way the player changes his direction is not quite clear or consistent. Sometimes I can make him switch directions after a single landing but sometimes not. (especially the blue platforms in the later part)

Anyway, it delivers the vibe of Getting Over It and overall very fun to play already. Good job. 非常好游戏,爱来自哔哩哔哩

Submitted

A lot of Getting Over It vibes here, it's frustrating in a good way tho so I liked it!

Submitted(+1)

I liked the concept a lot and thought it was one of the more original and unique ideas I saw during the jam. I would love to see a full version of this game come out.

(+1)

Liked the concept, loved the presentation but the mechanical execution was strange to me. The bullet time was to help, but became a strange slingshot that would only work sometimes. I would love to test a refined version of this though

Developer(+1)

Thank you! We didn't have much time to polish during the game jam. Maybe we can improve this by modifying the effects of bullet time in the future version.

I would love to see it!

(+1)

感觉可以配合体感设备操作啊,感觉UI就是在模拟一个可以倾斜的小屏幕。 如果仔细考虑利用关卡递进式引导玩家熟悉和利用不同种类平台和机关,也许可以做出一个更大体量的解谜游戏 !

Developer

确实,可能在手机上用体感操作会更顺滑。很多机制还是有发展潜力的,也许未来我们能在哪里用上!

Submitted(+2)

机制很简单,有当年玩乐克乐克的感觉,十分贴合主题,这个玩法结合关卡设计颇有掘地求升的味道,拜服了

Developer

谢谢你喜欢,是有意想做成类似掘地求生的跳跳乐游戏。感觉我们的想法有点相似,我也非常喜欢你的关卡设计

(2 edits) (+2)

A really creative and enjoyable game! Although it was a bit challenging at first beginning, I soon became familiar with this brand new way of operation, and found the game really interesting. The key to operation is to make good use of the slow motion when dragging, like the bullet time in BOTW and TOTK. The art is also excellent. Apparently the game art designer devoted a lot to drawing the graphics and they are pretty good. I appreciate the work of the developers in just 48 hours.

(+1)

Thanks for playing and wish you like our game!!!