I love this. I’m already a big fan of Super Hexagon and this was a fun and interesting twist on it. If you plan to work on this game after the jam I feel that adding a leader board could be a good feature, nothing has ever driven me to play a game as much as a leader board has.
AkiDev
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That was fun, I loved being able to play a TD as the enemies. I think that a lot of the game came down to spamming knights to increase my eco per second a lot until the rest of the pieces were trivial to buy, but that’s something that can be refined through play testing. Overall I think it was a great concept and I could easily play hours of this if it had more content.
I like this game a lot. When I heard a lot of people in the discord talking about making reverse snake I had a little bit of trouble imagining how to add difficulty to that idea but making you play as the food and move around really adds to it. If I had to suggest one thing though it would be to make the player have to move on a timer similar to how the original snake worked.