For a semi-beginner, this is a really good start! Unity is difficult, even more so when you try to make a game in 48 hours alone. You did really well with some pretty cool art and a nice setup for a game. I would love to see more of this game! One tip is to make the export a little smaller, since I couldn't get it to fit onto my screen, even when I pressed fullscreen. I suspect the latter part might be an issue with the way Unity works with canvases and screen scaling, since the button disappeared.
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The Devourer - Demo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3824 | 2.400 | 2.400 |
Creativity | #3921 | 2.720 | 2.720 |
Overall | #4003 | 2.533 | 2.533 |
Presentation | #4101 | 2.480 | 2.480 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You Feed The Monster Instead of Killing it to Save the world
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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