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BULLET DISCO's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #279 | 3.922 | 3.922 |
Overall | #727 | 3.752 | 3.752 |
Creativity | #1073 | 3.725 | 3.725 |
Presentation | #1424 | 3.608 | 3.608 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This game takes the classic shooter and reverses the roles by making you play as a bullet, and now guns are your ammunition!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I'm dependent on bullet!! can't waste even one damn!! :)
well implemented no doubt, but I think it's getting a bit more difficult like that, I think you can use lives if bullet collide/waste you can use another one maybe, I don't know something like that :D
otherwise overall great artworks, nice mechanics well implemented idea in 48hrs :)
Thanks!! I appreciate the feedback and thanks for telling us that it gets difficult!
This was awesome! I love how frantic it feels. My only complaint is that the music stops looping after a bit but other than that it's amazing. Excellent work!
Thanks!! Sorry the music doesn’t loop, but I love that you thought it was frantic!! Thanks for playing
Interesting mechanics that involves both precision and puzzling solving skills. Well done!
Thanks!! I’m glad you liked the puzzling aspects and found the mechanics interesting!! We definitely wanted the mechanics to support puzzling beyond the skill part!
This is a really fun puzzle game! I like how some of the enemy placement means that you have to act quickly and the variation in enemy types and guns makes it feel very engaging. I could definitely see you expanding it to add different weapons and enemy types. Cool game!
Cool!! Thanks for the feedback, I’m glad you appreciated the placement of enemies! It would be cool to work on an expansion!
Really cool game, nice mix between puzzle and action!
I do feel like i'm John Wick and i just walked into a nightclub xD
Thanks!! Glad that it was a mix of puzzle and action for ya! We were aiming for that!
Incredible game! Lots of variety in mechanics, well polished, got that pump action gameplay. Also got great music (although on web version it seems it wasn't looped).
This feels like the game that would be shown in GMTK video.
Hey, thanks so much! That would honestly be super cool! Thanks for playing, I like that phrase, "pump action gameplay"!
So sick, Loved playing this, I like how you introduced new mechanics as you advanced in the game, so well polished, great level design. Bravo!
Cool! I'm glad you thought it was polished and that the mechanics were gradual! Thank you so much for playing!
What a great game. Honestly, no notes. Just very well done!
Thanks!! Glad you had no complaints haha!
fun to play and interesting, good job!
Thanks so much! Glad you had fun!
I tried again, but now I finished lol. I liked the progression, I think it was adding the mechanics at a nice pace. congratulations!
Very fun nice job!
Thanks for playing I appreciate it!!
Cool concept. Wih it had something like a bullet time to have some time to think. Some levels come down to trial and error. Other than that great art and cool gameplay well done.
Hey, that's a really interesting suggestion! We were actually debating about the bullet time feature and we ended up not adding it. Thanks for that suggestion because now we know that next time we should definitely consider bullet time more seriously! Thanks for playing!!
This was a really fun entry to play through! Its very satisfying to go fast, and the polish and graphics were both really well done. I especially liked how you taught the game over time, making you never feel like you are in a tutorial, and instead only playing the game. My only problem with the gameplay is that a game over screen with the option to restart can make deaths take up more time than they need to, which can make it a bit frustrating if you get stuck in a section. Other than that, this was an amazing entry! I really enjoyed this one.
Ah, thanks for pointing that out! That's an interesting thing to take into account for my future games, and I'll definitely change that for my next jams!! Thank you so much for playing!
Simple, but very effective gameplay. It's really fun trying to speedrun through the levels as fast as possible once you learn their layout. Well done!
Thank you so much for playing!! Glad that you liked speedrunning it, I liked doing that too while I was developing, especially since I placed all the weapons so I knew where they were ;)
=========================
Review Summary
=========================
[ + + + + - ] :: ENJOYMENT
[ + + + + + ] :: CREATIVITY
[ + + + + - ] :: PRESENTATION
Fun action puzzle game! I like that there's a lot of freedom to make choices, but still the pressure to make them before being captured. Creative and original, with a strong theme.
==========================
Rubric / How I Measure The Score
==========================
[ + - - - - ] 1 - Missing
[ + + - - - ] 2 - Somewhat Present
[ + + + - - ] 3 - Present
[ + + + + - ] 4 - Well Done
[ + + + + + ] 5 - Outstanding
=========================
Detailed Review
=========================
[ + + + + - ] :: ENJOYMENT
That was a lot of fun! There were times I wish that I had some time to think; like when the game first starts I instantly start getting chased and aimed at. Maybe add a feature that lets you choose when you want to start the level? Other than that, great game! Love everything about the gameplay. Those levels were hard! but still winnable. I like that.
[ + + + + +] :: CREATIVITY
Jumping from gun to gun was awesome! I loved that idea! When I saw the description I was like "I wonder how they implement that?" I was not disappointed. Loved that I was essentially an assassin trying to take out a target. Having that theme really helped drive the creativity home. Great work!
[ + + + + - ] :: PRESENTATION
Loved the lighting effects, and wow that music was great! It wasn't as catchy as some themes I've heard this jam, but it worked very well in the game. I wish I had more commentary to give. While everything was well done, there wasn't anything in particular that stood out to me about the presentation. By my rubric that gets you 4 stars :)
Hey, thanks so much for playing! I'm super glad you enjoyed it and thank you so much for the detailed review!! It's really really helpful and I appreciate it so much that you took that time! Thanks!!
I enjoyed this game a lot! On the last level, I didn't understand why I couldn't possess some guns, but when I figured out which guns were possessable, I finally beat it!
Ah cool! Thanks so much for beating the game!!
nice proposal very good
great project
Hey thanks so much it was a blast to make, thanks for playing!
This is a really fun game. Love the concept and art. Great job!
Thank you so much for playing! The art was a blast to make and we love John Wick and Hotline Miami so this jam was a good experience!
I really your teams unique use of "role reversal" that tangibly manifests in the game-play loop! only complaint is that the music doesn't loop, nice work!
Hey! Thank you so much for playing the game, I really appreciate it!! Haha, I wish the music looped too argh if only there was one thing I could change lol!
Nice! This game is really fun! When I play this game I have to think about a quote: "[...] perhaps reflecting our deepest desires and dreams upon ourselves [...]". Truly magnificent! Also the music doesn't loop D:...
Whoa, that's a super super cool quote lol I'm super glad this game affected you philosophically haha!! I wish the music looped too lol my bad, dumb mistake : D
cool game, it gives me the feeling of john wick!
Ayy that's exactly what we were going for! Thanks for playing!