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Malfunctioning's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1239 | 3.350 | 3.350 |
Creativity | #1879 | 3.450 | 3.450 |
Overall | #2166 | 3.200 | 3.200 |
Presentation | #3295 | 2.800 | 2.800 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of trying to get to the end of the level, in Malfunctioning you use things that are normally power-ups to prevent the robot from reaching the end.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Great idea ! It was very fun to play ! Good job :) cool concept and very good execution!
Man that was fun. Bit sad that there were only 3 levels. I could play for hours if there were a lot of levels. Nice music too.
This is the best execution of this idea that I have found. Very cool.
Would love to see some more levels! Click and drag to place would also be nice, good job though!
The concept is good. The execution is also nice. A few more levels would have been better but for a jam game, this is very well made. Would love to see this concept being expanded upon. Great Work!
Most that I've enjoyed any of the submissions so far. Great concept. It seems that the robot must be entirely grounded for the spring to work, would feel better to have more leniency on that.
Fun idea here! This reminds me of Ultimate Chicken Horse but in a singleplayer context, which is great! You've got a nice variety of traps and usable items to give the player an idea of how a larger version would more levels would unfold and become more mechanically complex. Great work!