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WizardWatch's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4210 | 2.449 | 4.000 |
Creativity | #5928 | 1.837 | 3.000 |
Overall | #5963 | 1.735 | 2.833 |
Enjoyment | #6655 | 0.919 | 1.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We play as the dunjeon keeper preventing heroes from reaching his boss
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
As most others have said visually the game does look great! Some of the ui could use a bit more polish but other than that it's very visually appealing. I struggled to figure out how to play the game. Originally I had closed a lot of the doors and I thought that's why my mana wouldn't replensish but it seems like it doesn't replensish at all even without doors open. I think some more obvious indicators of where the heroes are would be a good addition as it's hard to find them when scanning over the entire map.
The visuals are stunning. It really gives me, weekly ttrpg vibes, as a for ever DM I really could get behind the idea of the game. The Artworks of the Heros are fantastic. Unfourtunally, the game dosn't work. It took me awhile to find the books, btw the text of both books is shown when both books are opened. And even after that it was hard to figure out the gameplay. I gave it a lot of atempts, but always my mana would run out, the Heros would walk and duplicate weirdly or nothing seems to happen when a hero enters a trap. And I couldn't find any way to get back to the menu or close the game when i lost or was stuck, had to close and reopen the whole game everytime.
Sad it didn't realy work, Could see it beign a very fun game if it was finished.
The visual presentation was very well done. I couldn't figure out what I was supposed to do though. Or how to regenerate my "action-bar?" I would sometimes see a little object hopping between rooms (I assume the heroes), but I ran out of actions. Nicely done though.
Awesome art! I couldn't quite grasp how the game worked because I didn't understand how the heroes populated, but definitely a cool idea.