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Robbers, Ice and you have nothing nice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4619 | 2.268 | 3.429 |
Overall | #5467 | 1.953 | 2.952 |
Creativity | #5644 | 1.984 | 3.000 |
Enjoyment | #5800 | 1.606 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of being the person robbing the place like in "The Very Organized Thief", you play has the security detail hired to protect the valubles in the house.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I saw him outside of the house!
The game is very simple. I did what you said and deleted the Save1 file and I got instructions on what to do, but even with that, there isn't a whole lot of depth to the gameplay. Maybe the game would be better if the map was bigger and there were more levels.
Yeah, me and my friend wanted to have three levels and a variation for difficulty. The first level is the one you see in the game. The second was gonna be a bank and the final one would've been a museum with two floors. To add more variation we would've had the number of thieves and their intelligence change. There was also a planned upgrade menu which would've increased the guards sight range, the cameras FOV and a couple other things. However, due to me not knowing anything about UE AI stuff I ended up spending the majority of my time bug fixing the thief AI and so we ended up not having enough time to finish the game. There would also be a mission/contract selection screen similar to the one in Phasmophobia with a difficulty rating and payout display for each mission/contract. The mission/contracts you can choose from would increase in difficulty (and payout) as you successfully completed more missions (so there was a reputation system also planned).
There were also planned cutscenes which would've played out like the comic book scenes from Kick-Ass and Into The Spider-verse. The storyline would've been you are a father and your daughter has cancer. You decided to start a security company to gain some extra cash to help pay for the daughter's medical bills. But, sadly we had to scrap that for time. I plan to add in all of these features when the game jam ends so I can at least say I game is in a somewhat finished state. The game would end when you reached 1 million dollars earned (but you'd be able to continue playing afterwards as well).
Damn, you really did have a lot planned! Alas, I don't think it is possible to add all that in two days, even if you didn't have to debug anything. I would keep it simple next time to get a lot more done.
EVERYONE WHO DOWNLOADS THIS GAME AND PLAYS IT, PLEASE DO THE FOLLOWING BEFORE STARTING THE GAME
delete the saved game by opening the game folder (titled "Windows") click the "GMTK_2023" folder, open the folder titled "Saved" and then open the "SavedGames" folder to find where the save file is. Delete the file titled "Save1" and the tutorial dialogue should play on startup.
I accidentally uploaded a build of the game with a save already in it cause I was sleep deprived and losing my mind. Sorry for the inconvenience.
It looks pretty good, but I'm not quite sure how to play. Placed a couple cameras, aimed them, then a guard, but when hitting play it just goes to a camera and doesn't do much.
Did you have volume turned up? there's a vocal tutorial that plays when starting the level. When you press start, you can press E to swtich between the cameras you placed. You can use the arrow keys to rotate the camera you are you using and you can press G to select guard move mode. In guard move mode you can scroll through the guards you've placed using the mouse wheel (the selected guard can be seen at the top text area) and then you click on the screen to move the guard to the selected desired location.
it's possible that a save game already exists within the uploaded game package as well (which means the tutorial dialogue won't play when starting the level). To delete the saved game you can open the game folder (titled Windows) click the GMTK_2023 folder, open the folder titled "Saved" and then open the "SavedGames" folder to find where the save file is. Delete the file titled "Save1" and the tutorial dialogue should play on startup.