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Dungeon & Death's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4021 | 2.673 | 2.857 |
Overall | #4738 | 2.249 | 2.405 |
Presentation | #4796 | 2.205 | 2.357 |
Enjoyment | #5230 | 1.871 | 2.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
it fits the theme in that we act like a dungeon that keeps its treasures safe from the evil hands of adventurers, instead of acting like adventurers in most games and stories.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
the art direction for this game is fabulous, maybe consider making a directions screen to explain to the player what to do which was a bit unclear to me at first.
Seems like an interesting idea, but there's a bug where the knights stop pathfinding, making the game unplayable :(
the concept is good, i like making traps for stupid adventurers to fall into. but my game freezes after i have placed the second trap. what a pity
control were confusing. I think I understand that you are building a dungeon? But the mechanics are not in place to actually build thing where you want them to go. Or maybe I just didn't understand. Very creative idea tho.