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boboyobo12

18
Posts
A member registered Jul 10, 2023

Creator of

Recent community posts

pretty fun! The control scheme was really wierd, which the mouse was incorporated or button were not z or x, which is below where my hand is. Liked the idea tho and fits the theme well!

pretty fun! I glitched out plenty of time while getting big in a small room, and has to restart the whole game, so a checkpoint might be nice incase that happens. But  a nice take on the theme and pretty solid!!

woah, really neat idea! It was maybe too realistic tho to use, lol, mostly the sextant. I wish there was alitle more help/to do ad just filling out the map, while cool, was pretty tedious. could see this as a component for a bigger thing, but very well done! It is impressive work!!

so cute!!! really had fun with the style, and a super clever take on the challenge! Also whew, that must have been a lot of work, great job! I couldn't find key but perhaps i gave up too early, lol

the q and e did not work for me so i could not play the game sadly :( . really liked the music tho! and the idea for the game is a cool one!

Very polished and fun! The design I felt could've been more focused on what I as a player am supposed to prioritizing, i wasn't sure if killing good cells hurt me or my score more than just time and speed? Really fun to interact with, the music was great, and a pretty unique idea, i liked it a ton!

the theme wasn't quite there, but i like the level design! I actually think the beginning was too hard especially since it wasn't clear that wall jumping was a mechanic. The boba guy is very cute tho!

the controls are hard to figure out, but i liked the idea of the carrying items! was fun to see how level design encouraged me to leave it to hopefully scout for a better path ahead!

the sword vfx was sweet and i liked the constant time pressure! I sadly couldn't get ship to work, but had fun!

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level design and story writing are fantastic! The sound and art has so many fun touches, it's clear the creators enjoyed themselves while making this and its a blast to play. The mechanics are very new but also understandable, super well done.

Favorite game i played so far! I wish the hook was a bit faster or else I had slightly more control over it, but the reverse gravity mechanic and how it interacted with the meteor things was fantastic! Lots of silly moment I got to make happen and experience, great game!

Great gag game, but not really anyway to lose or any danger, so felt more like "HA, we got you!", than a game. Was fun to experience tho!

This game has heart! It's not anything really that creative or new, but clearly you enjoyed yourself and the game itself is quite fun to play. Well done!

control were confusing. I think I understand that you are building a dungeon? But the mechanics are not in place to actually build thing where you want them to go. Or maybe I just didn't understand. Very creative idea tho.

creative, could def see being a mobile game. not super fun since it was based on physics and uncapped for speed so you could get one good swing and just get basically max score. like the reversal tho

creative, could def see being a mobile game. not super fun since it was based on physics and uncapped for speed so you could get one good swing and just get basically max score. like the reversal tho

Music, atmosphere, and world design were sick! Loved the visual movement on the map. The characters and the playable character felt a little flimsy, would have loved more story or understanding, but soli submission!

The idea was pretty fun, but ended up being almost the same gameplay as if I was just the golfer. Also control were a little wonky for a keyboard and mouse user, maybe use keys to set parameters next time? Solid submission