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emaG's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3263 | 2.982 | 3.308 |
Presentation | #3346 | 2.774 | 3.077 |
Overall | #3635 | 2.681 | 2.974 |
Enjoyment | #4155 | 2.288 | 2.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Reversed Machines Like instead of throwing the ball, the ball will throw you
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Movement feels good, very smooth, this game has some speedrunning potential
I couldn't understand it until I read the game page with the explanation, I think the game should explain itself. Anyways you did a great job!! Good luck with the jam :)
Took me a while to get the main mechanic, and it's a bit frustrating until you do. Even when you 'get' it, you have to look the exact opposite way to where you're aiming. Not sure how to judge my aim when I'm not looking at it. Third person might have worked better for this, perhaps?
I eventually got to the "slide" bit, and fell on my first attempt. I couldn't be bothered to find the ball, make the first tricky jump at the top of the stairs and try again, so my play ended there.
I'd have played for longer if there were an invert-mouse option. I'm really old, and the first FPS games I played had 'inverted' controls and that's just what I'm used to. In games like this, I typically end up looking at the sky/ground, rather than where I'm going. For me, not having the option to change this makes the game practically unplayable.
Still, you've done really well to get a working game concept finished in 48 hours. You should be proud of that, it's not easy!
Confusing at first but I got it after a while ahaha fun game! Was quite challenging but very addicting to play.
Thank you for playing!
Pretty fun experience. I like the twist of objects throwing you, took me a while to figure out what to do with the basketball first. But after that I figured the rest out ok. Will say that the music gets old pretty quick, could definitely do with a song with a longer loop.
Thank you for playing!
and yeah, after a while, the music started to annoy me, but I notice it only after the submission ended
Fun game, though pretty short. The way throwing object pushes you around is a super good idea! It was fun spending a few minutes trying to scale random buildings with the basketball, lol. Only thing I didn't really get were those sliding boards on the ground. I understood that you face the opposite direction to move them, but I could never get good control of them. Overall though this is a good game with some interesting emergent gameplay potential with the throwing physics. Nice!
Thank you for playing!
and for the feedback!
Yes, I realize that controlling them is difficult, but this was the best I could do given the time constraints.