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StupidHobbit

64
Posts
2
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1
Following
A member registered Oct 31, 2018 · View creator page →

Creator of

Recent community posts

Cool idea, kinda similar to ours

Interesting game, but kinda hard

Interesting game, but kinda hard

Interesting game, but kinda hard

Interesting physics

Cool concept and I liked the effect for the sword. Would be nice to also have some upgrades, like in a vampire survivors

Nice game, interesting concepts. It also somewhat similar to our game. Also, I've found a bug on a second level, I've somehow managed to fall out from the level. And how did you manage to allow player smoothly slide on a ledges?

You can control in the air with camera. You can see an example of it in gameplay video

Pretty cool game, the level is really big

I like this game, good writing.

Cool game, I love the graphics, this retro style is very stylish. Especially this goblin at the thumbnail

Movement feels good, very smooth, this game has some speedrunning potential

Cool puzzles, very challenging. But I think that isometric camera doesn't work well with with wasd movement

I like the art, very stylish. I didn't really get the rules though, why I was unable to place an apple to some cells

Pretty good game, inteteresting ideas. Would be nice to play with more types of units and abilities. There is bug, when you switch the level, some state from previous remains, so I had to many pinguins at level 3

Yes, we had four different meshes for snake's parts. Unfortunately, this technique makes it very hard to achieve smooth movement of snake. I do wanna try to make it smooth with some fragment shaders in post jam version, though

Simple but fun. Very good game feel, I think it's because of sounds and effects. Did you use Godot?

Cool game, interesting idea and great graphics. Sometimes orient button didn't work and character simply stood in T pose. Maybe I was doing something wrong

Very cool, feels like a finished steam title. Would love to play a post-jam version

Good idea, would be nice to play a full version

Cool game, very creative. Good replayability for a jam game

Interesting puzzle, very clever

Really great game, I like games with mythology. Kinda odd, that no one else did a game with mythology. Update tree is great for a jam game. The only problem is that there is not a lot of enemies, so it's hard to earn money

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It looks like a good idea for a game. I think I would love to play the more finished version

Cool game, especially the music and those buffs, that can really change the game, if used correctly

Very cool game! We've made a similar game, but there is only one snake in our's(

Awesome game, so many mechanics done in just two days! The graphics are good, too

Interesting concept, feels like like some kinda roguelike. I got a wierd bug, somehow I've managed to step on a snake, so her body as at the same cell as me. Also, when the game begins it lags for some time

Simple, but interesting. I like how the music matches gameplay

Good game, snake looks really scary. Would be cool if the spawn position of next apple was shown beforehand. This way player will have more control of the situation

Cool game! I like the snake's AI and overall style. Did you use pathfinding for snake?

Cool game, acceleration mechanic is interesting, it was very scary, when the snake suddenly got all speedy and catched me

Nice game, and especially the art, very stylish!

Fun game, but yeah, chloroplast update is too powerfull, it was easy to win after few upgrades

Got the forth place. Very challenging gameplay, it's tough to decide when to bait and when to wait.

Really good use of the theme with reversing the classic game. Would  be nice to have some red buttons

Nice game, very interesting idea. Would be cool to play it on a phone with gyro system

Pretty good puzzles, I liked them and them all. Kinda wierd, that you can pass the chair upstairs, but can not downstarirs

Thank you for review! Spawn points idea is really nice, thanks!

Yeah, we didn't have enough time to make smooth movement for snake, it's kinda hard in 3D. But I want to implement it later after jam ends