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Saviours Royale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3189 | 2.632 | 2.632 |
Overall | #3848 | 2.596 | 2.596 |
Presentation | #4008 | 2.526 | 2.526 |
Creativity | #4171 | 2.632 | 2.632 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Run from the Zone instead of toward it, and save players from deadly crystals instead of killing them.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Pretty decent, ngl. Smooth controls and nice twist!
Since I watched the OG Battle Royale movie about two days ago, I have increased appreciation for this reversal of the concept. The visuals and mechanics were quite decent. Well done for a 48-hour game!
I love the way you twist battle-royale genre!
and also very smooth control! I enjoyed it :)
10 enemies / 160 bullets == 16 max bullets per enemy. That T-Pose though!
Lol, you got a secondary weapon tho
Yup ! :D
120 rounds in one and 40 rounds in the other = 160 bullets :)
Oh yeah my bad lol
Lol, you got a secondary weapon tho
I liked the game ! congrat's
it's interesting game
bros i realized there is a but that lets the player live past 0 health. Dont reach 0 health plz :).