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FxxxBxxx's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #304 | 4.283 | 4.283 |
Overall | #1438 | 3.457 | 3.457 |
Enjoyment | #2371 | 2.913 | 2.913 |
Creativity | #2712 | 3.174 | 3.174 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In games, we usually play the role of a protagonist, solving challenges, fighting enemies, and saving the world. But what if we weren't the main character? We have explored various ideas, such as being an antagonist, the damsel in dismay, other npc, or even the weapon itself. After further brainstorming, we decided to “reverse” our role as the space itself. In most games, we need to navigate through space in order to drive the adventure forward. Game designers meticulously designed the map to guide the player's action, whether it’s collecting treasures or avoiding obstacles. We wanted to experiment with the concept of players controlling the space to assist the “protagonist” in winning the game. For our prototype, we used Flappy Bird, a classic arcade style game. In Flappy Bird, players click the screen to maneuver a small bird through obstacles. In our game, FxxxBxxx, we control the “obstacles” instead, “helping” the creature flying through. At the same time, we also reversed the story to reveal the truth behind the curtain.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
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Comments
I like the art direction and music. Very intuitive and simple to play, although I wish it got harder faster.
Neat idea and cool presentation. I kept losing track of my cursor on the black and white screen.
Really cool, It's a similar concept to my entry but executed very differently. Is there any chance of an android APK version? I think it would work well on mobile.
Edit: I've just remembered webgl works on mobile but an offline version would be cool.
MOBILE IS COMING~
Awesome!