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Don't Let The Ball Fall's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1464 | 3.353 | 3.353 |
Overall | #2529 | 3.157 | 3.157 |
Style | #2540 | 3.235 | 3.235 |
Creativity | #3835 | 2.882 | 2.882 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I've added elements of "Built to Scale" to the buffs for players and balls (Cause scale to change). That makes the game more interesting and unexpected.
Development Time
96 hours
(Optional) Please credit all assets you've used
Hoang Nguyen
Phuong Anh
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Comments
Oh wow this is crazy for a game jam. The art and level looks so nice. Gameplay was tricky but once I played with a friend it was a blast. Underrated gem imo <3
It's nice that you've had a good time experiencing it ^^
So cute! I love how you can select your character, don't see that too often in jam games
I feel very happy that you like this function ^^
Very nice, I remember playing a similar game back in the primary school times :D
It's sad I had to play alone having no one with me to play with, but still definitely fun! My right hand crushed the left one :)
Thanks for your compliment ^^. It really motivates me.
I'm surprised this isn't getting more attention! Really cool to see a local multiplayer game. I love that there's a character selection in the beginning, the aesthetic works together really well, full sound effects, etc. And the inclusion of the scale elements is a great addition, doesn't feel forced.
I suppose maybe one thing I would improve is the movement felt a bit on the slow side (just a tiny bit) but I was also playing both sides so it could have just felt harder to maneuver anyway. Great job!
I will try harder on the next products. Thank you very much for your comment <3
Nice and fun, there is a great lack of local multiplayer games these days.
Thank you for your review ^^