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A jam submission

Shoot to ScaleView game page

You wouldn't shoot a cannonball to kill an ant, would you?
Submitted by [Tyr|x], mowfax, teh_nicKLess, Kosro — 2 days, 22 hours before the deadline
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Shoot to Scale's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#16463.2863.286
Creativity#17483.5003.500
Overall#19683.3333.333
Style#25923.2143.214

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Enemies get smaller when you damage them. Your towers need to be built to scale to shoot them.

Development Time

96 hours

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Viewing comments 2 to 1 of 22 · Previous page · First page
Submitted(+1)

Ey, we both did tower defence! I like being able to set the game rules and also interesting take on having no money but instead trying to beat your highscore with how many towers you used. Also the shader effect with the background fading into itself was really cool

Developer

:D Thank you. The sandbox aspect was definitely planned from the start, and not that we did not get around to implement an economy AND balance the game around it anymore.

Submitted(+1)

A good solution nontheless. I was a bit confused by it at first but when I was the win screen I see how you guys solved it, it's definetely better than nothing!

Submitted(+1)

I felt like the doctor doofenshmirtz XD

Viewing comments 2 to 1 of 22 · Previous page · First page