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Ey, we both did tower defence! I like being able to set the game rules and also interesting take on having no money but instead trying to beat your highscore with how many towers you used. Also the shader effect with the background fading into itself was really cool

:D Thank you. The sandbox aspect was definitely planned from the start, and not that we did not get around to implement an economy AND balance the game around it anymore.

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A good solution nontheless. I was a bit confused by it at first but when I was the win screen I see how you guys solved it, it's definetely better than nothing!