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tEEvy

111
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A member registered Aug 23, 2020 · View creator page →

Creator of

Recent community posts

This looks really cool, like actually really nice! Controls are satisfying too :)

The idea of controlling a tiny and huge character is awesome, reminds me of Ratatouille

Now this is nice, the gameplay is really satisfying plus the use of scale is very neat

The design is really good in many ways! Love it

Controls are a bit finnicky but I see the vision, really cool

I made it seem bland so AMC wouldn't notice ;)

Thanks!

Ok, hear me out, imagine this without the scaling part, and it's some kind of a rogue-like get-away drive game...

I used the spoons as ears, and it worked, 10/10

I see the potential, go cook more

The facial expressions + multiplayer potiential = mama mia 🤌

I shouldn't have liked the graphics, but I did

Oh man took me too long to get the idea, but it's really nice! Left a good feeling after playing :)

Cool graphics, an interesting take on the superliminal mechanic! Would be cooler with some nice sound effects too :)

The menus of course need some improving, but I love the spell inventory system, and it's nice how the shapes kinda resemble their spell!

Love the math style, kinda reminds me of older flash games so this is cool

I love this, inspiration from Superliminal of course but this is a cool twist on it. The sound design and general style is great too!

Some easier levels would be nice :) But the idea is really nice

Wish the planets pulled each other! Also cool camera angles would be cool :)

Familiar concept but the camera angles are neat!

Wish the UI text worked, looked cool!

I love the charging effect!

I love how the scaling of the boxes actually works, really clever level design too! Love it

Cool game, really satisfying elements!

Thanks for playing! Also sorry about the bugs, I found them after the jam ended haha (Also the same level thing is a good idea)

Thanks!

fazla mal göz çıkarmaz :)

inflation, my friend

the bloon-spawning is a bit finnicky especially in Sandbox, however it's all good in Normal mode. the selling bug is also likely due to counting the pops for the monkey.

not too sure what you mean by forecast, but in general i'm trying to create a fun game that's created within few weeks but of course took longer haha :) and the 4 MB is a coincidence, but i'm liking the consistency

this is indeed an interesting timeline

i think i know why that happens, it'll be fixed in the next update!

teşekkürler :D ilginç bir şekilde bizim de ilk aklımıza sizinki gibi toplayarak büyüme fikri gelmişti :)

teşekkürler ve evet öyle oldu :)

öyle olmasına sevindik, teşekkür ediyoruz :D

beğendiğinize sevindik, onun üstünde çalıışmıştık! teşekkür ediyoruz :D

bizi de öyle, sizin de hoşunuza gitmesine sevindik :D

beğenmenize sevindik, teşekkür ediyoruz!

teşekkürler :D

keşke caferi öldürebilsek >:>

bugların olmasına üzüldüm, güzel bir oyun olabilirdi :(