This is really neat! I ran into an issue where I somehow crashed the game by clicking on the smelter. I'm a huge fan of Satisfactory, and this manages to capture a bit of the logistics puzzle, albeit on a small scale. As another commenter said, more incentive to use conveyers would be good, but personally I like the look so chose to use them anyway even when I didn't NEED to.
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PocketFactory_GMTK2024's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #3482 | 2.901 | 3.273 |
Creativity | #3758 | 2.901 | 3.273 |
Overall | #4049 | 2.713 | 3.061 |
Enjoyment | #4649 | 2.337 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Extract and smelt ore to build and expand your factory. Connect machines with conveyor belts, sell goods for coins, and unlock new tiles to grow. Optimize your production and aim to unlock every tile for maximum efficiency.
Development Time
48 hours
(Optional) Please credit all assets you've used
Ive made all assets by myself in the timeframe using Aseprite for graphics, BXFR for sounds. Coded in Gamemaker 2
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