Play Scale Cube
Scale Cube's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1542 | 3.577 | 3.577 |
Overall | #2250 | 3.244 | 3.244 |
Enjoyment | #2497 | 3.000 | 3.000 |
Style | #2747 | 3.154 | 3.154 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In Scale Cube, you have to play with the effects of cubes which always relate to the notion of scale.
Development Time
96 hours
(Optional) Please credit all assets you've used
Music1 : https://opengameart.org/content/chill-lofi-inspired
Music2 : https://opengameart.org/content/lofi-compilation
Font : Roboto
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Comments
Very nice visual design and gameplay concept. Personally, it felt a little too difficult for a jam, and frustating when you've got your boxes to the perfect size, but then accidentally nudge them as you try to jump on. Perhaps giving a couple of extra boxes per level would help with this, meaning there are backups if things go a little wrong. Giving access to all levels really helped on this front though, and the whole concept definitely has legs as a full game. Really good stuff!
Thank you very much for your comment, it’s very nice! :)
Cool concept for a game about scaling objects, though I got really frustrated with the green box stage and stopped playing there (skill issue perhaps... I tried different approaches as well), not sure if it would make the game better but it could use a front or side view to check on the sizes of the cubes, just to know if I should add a touch to the scale or not.
The character rotation to the direction could use some work as well, though it isn't really game breaking, just feels weird jumping front while my character is looking backwards (hope I made that clear ^^).
Other than that, awesome vibes, love the music and the fact it loops, each feels more bopping than the last, also love how difficult it may be, rather than simply pushing blocks to the right size.
Thank you so much! It's a super detailed comment, it's really cool to see what's wrong and what's right!
really cool mechanics, havent come acros these this jam!
Thank you very much for this very kind comment :)