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Candy Cane Pole's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3390 | 2.740 | 3.625 |
Overall | #4070 | 2.709 | 3.583 |
Style | #4211 | 2.646 | 3.500 |
Creativity | #4254 | 2.740 | 3.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to scale up your pole to reach the top of the level
Development Time
96 hours
(Optional) Please credit all assets you've used
Text Animator, DOTween, Kenneys's Input UI Pack
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Comments
Very interesting and fun mechanic with the throwable cane! I could see this expanding into a bigger game really well. The camera was a little too sensitive, and the framerate seemed low, both of which contributed to a bit of disorientation, but other than that, I like the presentation.
I want to like this game but the camera sensitivity is way too high that it makes trying to look around a massive pain, and the camera will constantly clip into the level geometry. There is a good platformer base here but it definitely needs better camera controls and maybe an arrow that shows you how far you're about to go when you're doing the pole spin jump.
Very enjoyable game, you can even pole dance and performance sick gymnastic moves!
Underrated game. Love the candy cane mechanic but the sensitivity is way too high.
Thank you!. What do you mean by sensitivity? The camera? The spinjump speed?
Yes the camera sensitivity was too high.
Nice Game. I enjoyed completing it. The camera control was a bit janky but it still was good.
Super creative and fun game. The spin mechanic is a blast. I just wish the pole scaling up had a bigger impact as a mechanic. Great job on this!