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The Cylinder's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #2363 | 3.304 | 3.727 |
Creativity | #3508 | 2.982 | 3.364 |
Overall | #3876 | 2.767 | 3.121 |
Enjoyment | #5633 | 2.015 | 2.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You scale your character to dodge and increase your aiming skill.
Development Time
96 hours
(Optional) Please credit all assets you've used
Unity 3d
Original sound track and sound effects
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Comments
Definitely a neat use of scaling. It took me a minute to figure out how to play, but it was fun once I did. Well done.
I enjoyed the glow-y aesthetics of the pieces and the responsiveness of the shooter piece scaling! Though, I also got the runtime error
This game felt super eerily reminiscent of an old 2000s era archaic game called Superstructures that no one has ever heard of but me, so that weird sort of nostalgia was cool. I loved the concept, and the scaling mechanism was well done.
I also got a runtime error whoops
I had some issues with the framerate when playing in browser, which could of course be my problem. In general I like the idea of your game and I like the futuristic style you made. Either way congrats on your submission!
It's rather satisfying to scale yourself up to a large size in order to unleash a large volley of lasers upon the boss, and it can be rather challenging to do so while avoiding its attacks. Really interesting concept. Nice work!