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Hotel Nowhere jam version's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #206 | 4.368 | 4.368 |
Overall | #1141 | 3.614 | 3.614 |
Creativity | #2048 | 3.421 | 3.421 |
Enjoyment | #2372 | 3.053 | 3.053 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player builds a hotel to accommodate more and more customers.
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
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Comments
Great idea and art style, the game looks really polished! If I were to suggest something I’d say the game could benefit from some balancing and some kind of tutorial or manual. I tried playing a couple of runs with different configurations and it didn’t seem like the hotel was getting enough customers to stay afloat.
Wow, that was a lot of stuff! It took me a while to figure out how to play it and I was not really able to make the hotel profitable, but I was genuinely impressed how much was going on. Good job on getting such complicated concept done within the timeframe of the jam and the same for the visuals. Some tutorial to guide the player through the mechanics would help a lot.
Our game is a similar concept where you also build up a hotel and accommodate various guests, but it plays quite differently.
I was really bad at it, but the game is beautiful! I loved the aesthetics, good job!
Damn, I can't believe you guys made this in the 4 days. Really impressed. The building style reminded me of KSP, which I love. Fun dynamic with the different ratings that you need juggle.
I had a bug where I couldn't see how much modules cost. It just didn't display a number. I could see how much it cost to hire employees though.
Overall very impressed! Great work
The presentation, art, and polish of this game is really good. I love the "Papers Please" inspiration you guys added to the customer part. I think the economy might be a little off since I kept going into the negative every run near the beginning. But I think this could be made into an actual game if you continued development. Great work!
Awesome atmopshere. I didnt know what was needed so i just ended up building random cool looking parts and hiring sci-fi greatest characters :)
Very creative idea and the art looks great! I felt a little lost on what I needed to do at some point, maybe because all options for building and hiring were available to me from the start -- pacing this with gradual unblocks would enhance the experience a lot IMO!
Either way, great job!
Damn visuals are awesome. Very creative idea for the game
The presentation is amazing and the game is super well polished this is seriously impressive for a game jam game my only feedback is that it took me a while to learn how the game works but I think that is more so because of the genre of this game than this game itself.
Really cool idea, really nicely presented, and super polished! I really liked it!
Really stylish game, but I wish a little more was done to represent the overall information about the store, but I think it really has something going for it