Its a fun idea! I understand the time was the greatest limit but you should keep working on it a bit more after the jam!
Play game
Scale To Exit's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4894 | 2.535 | 3.000 |
Style | #5460 | 2.197 | 2.600 |
Overall | #5672 | 2.169 | 2.567 |
Enjoyment | #6308 | 1.775 | 2.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You rescale your opponents by changing your scale, you hit the enemies right way up to make them smaller, you hit them upside down to make them bigger. Rooms need to be cleared by following the key at the top left.
Development Time
(Optional) Please credit all assets you've used
https://kenney.itch.io/kenney-game-assets - Input keys texture
https://pixel-poem.itch.io/dungeon-assetpuck - Player, Items and Map
Me - Code and redbull
Notes on Mechanics:
You need to scale the enemy to the right size as mentioned in the key above.
If you're flipped right way up you scale the enemy DOWN
If you're flipped upside down you scale the enemy UP
Hint:
🐘 = big
🐁 = small
Controls:
WASD -> Movement
Arrow keys up and down -> Scale up and down, scale far enough down and you flip upside down
Arrow keys left and right -> scale left and right
R -> reset your scaling to normal
F -> Scaling attack
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