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Aracnic Dreams's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4517 | 2.659 | 3.000 |
Style | #5087 | 2.337 | 2.636 |
Overall | #5300 | 2.310 | 2.606 |
Enjoyment | #5855 | 1.934 | 2.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to use the spider web to climb. The web scales depending on the player. Use it carefully
Development Time
96 hours
(Optional) Please credit all assets you've used
The main theme music is by the artist listed in the description; the rest of the elements were created during the jam period.
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Comments
not proud of myself lol
great funny game, congrats!
thanks for playing :D
Cool concept with nice graphics. My suggestion would be to make rotating more precise and I feel like hand slaps are a little bit to unfair as you there isn't much counterplay to that.
Thanks for you comments :)
We know it may be a bit unfair and in future versions will be a change on that.
I ended up spam clicking and speed run to the ear, not what was intended but I struggled to understand how it's supposed to be played. I could use better messaging at how the climbing works. A tiny spider scaling a human was a fun.
You are right, it may seem a little bit confusing at the start but we believe that after a few tries you get use to it.
But thanks for playing :D
The concept is pretty good, and so is the art. Its also challenging, yet fun.
Would be nice if i could see how long the web will be. Also the ui doesnt scale when you dont play on full screen, and i cant use full screen properly on my pc(since the screen flickers for me whenever i use fullscreen for whatever reason). And maybe using english as the default.
Remember these are just little nitpicks, but they add up. Its a pretty good game all things considered.
The ui problems will probably be fixed after the jam, thanks for the comment :)
interesting game concept! nice graphics
Thanks! :D
Who doesn't like a spider climbing up -_-" :D Neat graphics and sound design.
A visual counter to the intensity of the web shoot would be nice. Also, in the beginning, I needed clarification on where I could go.
Please also have a look at our game :)
We know that it can be a little complicated to know how far it will go but it is part of the “fun” of the game.
The first impression can be a bit confusing but we believe that you get used to it quickly.
Thanks for playing :D