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X, and why?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1395 | 3.384 | 3.818 |
Creativity | #2414 | 3.304 | 3.727 |
Overall | #2591 | 3.143 | 3.545 |
Style | #3959 | 2.740 | 3.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Player scales various blocks to solve puzzles.
Development Time
96 hours
(Optional) Please credit all assets you've used
All assets except music were made by me.
Music was made by MiZielek.
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Comments
The levels were laid out nicely and I vibe to the music. Fun game liked it alot.
I like the music, I had some difficult in the begining, but the game is fun
Really cool game! The puzzles were really fun and interesting although I think starting off with the green and red levels before the blue introduction levels would have worked better as a difficulty curve.
Thought about giving player the blue block at level six, but ended with the starting idea anyway. Thank you for the feedback.
Damn well made. To do this in 4 days by yourself is very impressive. I particularly love the little spinning animations the little guy does.
Seems like a solid entry, but your character doesn't spawn in the right position.
If you mean level 12 where player spawn on "roof". It was done that way to show player where doors lead at start. Good to know that it was interpreted as a mistake. Thank you very much for feedback.
Well, the problem that I had happend seemingly on all of the levels. The player was spawned out of bounds outside of the actual level itself when the level loaded. Maybe this is a problem just on my end though, it doesn't seem like anyone else has this issue.
Will look into that.