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A jam submission

NasaView game page

The national arthropod space assosciation needs your leadership to build a dyson sphere
Submitted by constellationsloth, dr3yd3n, GreenExplosion08 — 2 hours, 29 minutes before the deadline
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Nasa's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#35582.9653.077
Overall#47082.4962.590
Enjoyment#48072.2982.385
Style#53902.2242.308

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You scale your factory infinitely. Also you start with ants and work your way up to a dyson sphere

Development Time

96 hours

(Optional) Please credit all assets you've used
https://deep-fold.itch.io/pixel-planet-generator

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Comments

Submitted(+2)

Good use of the theme. Like the animations and art. 

(+2)

I have a saying: " If I can't get the gameplay in 5 minutes, it isn't worth my time." 

When I've realzied that the actual tutorial wasn't explaining almost anything, I knew I wouldn't finish it. Of course, I can sit down and think about how it could work, what was could be the gamplay based on the general idea, but... this is a farming game, not a puzzle game. A better tutorial could be very helpulf, because some (if not most) of the people could not enjoy the game at its fullest.

It could be a funny idea, especially for those intrested in the genre. It has enough crafting to sell the idea, it's a potential demo, I could say... but I really wanted to get to the end to give a more accurate rewiev.

I can only say that music it's ok, enough for a Game Jam and the Art could have been a bit better, expecially the shrine.

Please, don't understates the tutorials, they could save your game.

(+1)

I have a saying: " If I can't get the gameplay in 5 minutes, it isn't worth my time." 

When I've realzied that the actual tutorial wasn't explaining almost anything, I knew I wouldn't finish it. Of course, I can sit down and think about how it could work, what was could be the gamplay based on the general idea, but... this is a farming game, not a puzzle game. A better tutorial could be very helpulf, because some (if not most) of the people could not enjoy the game at its fullest.

It could be a funny idea, especially for those intrested in the genre. It has enough crafting to sell the idea, it's a potential demo, I could say... but I really wanted to get to the end to give a more accurate rewiev.

I can only say that music it's ok, enough for a Game Jam and the Art could have been a bit better, expecially the shrine.

Please, don't understates the tutorials, they could save your game.

Submitted(+1)

Took me a while to figure out how to play. A tutorial would be helpful. 

Submitted(+1)

i never thought i'd catch myself playing ant factorio (fANTctorio?)
Very enjoyable overall, i love how the overall efficiency of your machines depends heavily on where you place the tiles (cut for the wormhole lmao) :D

Submitted(+1)

Fits the theme, also it is quite appealing. It was hard to build roads for the ants because the road item sometimes didn't work properly.

Submitted(+1)

Cool game! It really captures the appeal of these factory type games and it was fun figuring out how to structure the supply chain. It was a bit confusing at first to figure out the controls, especially that you have to map out the path the ants take, but once over that hump  everything else follows pretty easily.