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Astray's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #5626 | 2.138 | 2.667 |
Creativity | #5740 | 2.227 | 2.778 |
Overall | #6057 | 2.019 | 2.519 |
Enjoyment | #6502 | 1.693 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Built to Scale
Development Time
48 hours
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Comments
This looks like a fun platforming area, unfortunately the Controls scheme window got stuck and never went away, it was really annoying. I also could not find my way around and got a lot of collision issues, which tends to be quite frustrating in this kind of gameplay (going through boxes, collisions not fitting the geometry). However this looks really cosy, reminds me of rat maps on Counter-Strike, which could be a really cool game. Good job, i fear I only saw a little bit of your game, sorry.
Nice concept, even if rough around the edges. Controls felt a bit hard. Fells like a good start for the idea.
I got the instructions out of the screen, but don't know how. A simple key or button for that would helped.
Good luck!
Loved the idea and exploring the map was super fun. The controls for the rock climbing section were a little tricky however
I liked the environment a lot! And I liked the many different nooks and crannies I could explore. I tried to get on top of the bed like the objective was saying but I could not figure out how to get higher than the platform with the two spinning paddles. Also, what is the button to turn off the instructions? They stayed on my screen the entire time I was playing.
I really like the concept, it's really fun and could definitely be explored (with maybe other levels in the rest of the house?)! The environment looked nice, but it was a little bit hard to navigate.
Yeah I was hoping to add a few more levels, Next being navigating through the vents and last one going from the 2nd floor hallway to the front door.