Play whatever you call this
Get Out The Bitting Way !'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3730 | 2.923 | 2.923 |
Enjoyment | #3941 | 2.577 | 2.577 |
Overall | #4376 | 2.615 | 2.615 |
Style | #5084 | 2.346 | 2.346 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are a small ball at the start but you have to meet quotas and go through doors in order to make it through doors and scale up form the origional scale.
Development Time
96 hours
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Comments
had fun playing the game, but it can get repetitive after reaching the second size
The tutorial left me wildly unprepared for the chaos to come - really fun chaos!
I do agree that this is one of the few chaotic games i make =]
Really smart mechanic to ensure you must be at top speed. Forces the player to have fun instead of crawl around carefully. Great job!
i actually did not realise that as i was trying to just make it a little bit harder but you are right! Thanks !! =]
So I really enjoyed the first two sizes , and also thought "what a great ides and setting"!,but i guess from size three it became kind of repeatble and youc could just go from one side to the other and would do more plus than mius. U know what i mean?
Ah, i should have probably made lesser versions to keep it from feeling repetitive, would have been easier to code too. Well, we all have to learn sometimes. =)
I had issues because it doesnt have support for wasd. The window is also extremely small. The music and style is a jam though. Good Work!
i know, because i thought it might be easier to use the arrow keys instead and if you have troubles with the screen, try playing it on landscape mobile. Either way, thanks for the feedback =>