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A jam submission

Diners and DragonsView game page

Can you dine faster than dragons?
Submitted by AkumaSenpai, Ero_7 — 6 hours, 51 minutes before the deadline
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Diners and Dragons's itch.io page

Results

CriteriaRankScore*Raw Score
Style#36702.8353.750
Creativity#42542.7403.625
Overall#48272.4573.250
Enjoyment#62531.7952.375

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Customers, food, and the tavern are all scaled.

Development Time

96 hours

(Optional) Please credit all assets you've used
The assets were either CC0 or made by us.

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Comments

Submitted

Cute and cozy game, and idea is super nice! But controls are very challenging, i managed to made it to upper customers only once. Sad little imps :(

Also i would appreciate if you try our game too :3

Submitted

I couldn't get the interactions to work, but the graphics and atmosphere were really nice!

Submitted

I really like the idea of being a tiny waitress serving customers, it seems really cool! My biggest challenge was how infrequently orders came in. I felt like most of the time I had nothing to do. Otherwise, great work!

Submitted (1 edit)

Game doesn't start but looks so good on the screenshots!

Error is: appError called: Assertion failed: CanFormatBeDisplayed(this, CandidateFormat) [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Device.cpp] [Line: 764]

Developer (1 edit)

I'm sorry that the game didn't work for you but thank you for the information. I'll look into this, from a glance, it might be due to DirectX11

Submitted

I enjoyed being a tiny waitress trying to serve customers - I did think the beginning of the game could be faster paced as I was waiting for a little bit on customers. Loved the music as well! Definitely fit the tavern vibe

Submitted

Overall, I really like the concept it reminds me of an anime I really like, and it's really interesting to serve both small and big size patrons and having to dart about back and forth to their seating areas. The controls could use a bit of polish to feel more responsive but your team did some good work!

Developer

We thought having this chaotic, multisized restaurant would be a fun arcadey kind of game.  We tried to pull it off but it's rough around the edges. Thank you for the feedback on the controls. My team and I love making 3d Platformers so we have been trying to refine our controller to make it better so all feedback is welcome on it.