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Knight Coins's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5100 | 2.197 | 2.600 |
Style | #5268 | 2.282 | 2.700 |
Overall | #5805 | 2.113 | 2.500 |
Creativity | #6513 | 1.859 | 2.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
adventure
Development Time
48 hours
(Optional) Please credit all assets you've used
A simple platformer example game where the player can pick up coins to improve their score and die to an enemy character and falling off of platforms.
This example features:
-Platformer behavior
-Smooth camera behavior
-Mobile controls
-Various types of platforms
-Basic enemy movement
(The game does not have a virus, but since it is exported from gedevelop that appears)
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Comments
Good evolution of the brackeys game tutorial! Keep at it, it feels like a complete game!
Knight Coins is a promising platformer with a solid foundation. The game’s visuals are charming, and the music is catchy. The controls feel responsive, making the platforming experience enjoyable. I particularly liked the Mario-inspired level with its energetic remix of the classic tune.
While I'm not the most skilled platformer, I managed to reach level 7 only, which shows the game is a challenge. I would appreciate some form of feedback when dying, such as a screen shake or sound effect, to enhance the overall experience. Additionally, while the game is fun, I struggled to see how it embodies the "Built to Scale" Jam theme.
I encountered a couple of minor bugs. After completing level 4 in English, I was unexpectedly thrown back to level 3 in Spanish. Furthermore, dying multiple times in level 7 sent me back to level 2.
Despite these issues, Knight Coins is a promising game. With a bit of refinement, it has the potential to become a truly enjoyable platformer.
Rated! Nice platformer, well put together!