Play testing app
Unbricke'd's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #133 | 4.308 | 4.308 |
Overall | #406 | 3.936 | 3.936 |
Style | #826 | 3.962 | 3.962 |
Enjoyment | #1013 | 3.538 | 3.538 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You'll need to solve the puzzle and escape from the current level. To do that, you have a model at scale of the current level that you can interact with, which affects the real world.
Development Time
96 hours
Leave a comment
Log in with itch.io to leave a comment.
Comments
a very unusual concept! loved it
Great game! I loved the lego-like style. I did reach the final level but I almost dropped it in the 3rd or 4th level because I was kinda stuck in the level where you needed to reach a higher ground than the blocks and jump pad allowed I also kinda brute force my way in some of the levels, idk if that was the intended solution, but I used the double jump backward movement to reach some blocks without using the fan I really liked the rhythm of the music, overall nicely done!
Great execution, and the premise of being a tester got me hooked to it, legit got goosebumps. Great experience!
We’re really happy you enjoyed our take on the theme :)
Love this! Such a great idea and the style is excellent as well. Fantastic entry!
It's a really pretty game with a good vibe! The idea is great too, having to "build" you own level to solve it clever!
This is a great experience for a 96 hour game! I love the little garlic guy.
Music and art were very nice. I enjoyed the puzzles, only criticism would be the jump feels a little impotent, when it reduces your horizontal velocity so drastically.
Would be very grateful if you tried our game!
true, i could not find a better way to have our puzles with the restrictions that we wanted. now i realise we could have used a separation of 2 blocks rather than just 1
Great concept, worth keep developing for
This is very simple! Amazing aesthetics and reallllllly good puzzles. I loved playing it. This is quite amazing for 96 hours!
Wow. There was an unbelievable amount of content in this game for just 96 hours. Congrats on a successful jam!
Thanks! we wanted the experience to fill like a complete game
Really cool, but definitely some challenging puzzles in there!
Sure they are! we tried to give a hand through CUBE, but those AI’s are pretty stubborn!
Wow incredible! Fit the theme, nice graphics many levels ... The only issue I have is the text being displayed automatically without any key being pressed and no way to back to a previous text. Also I couldn't get the coins in one of the first level, I don't know if that is a skill issue or if it was intentionally impossible (because the game is supposed to be buggy). I REALLY love the lox poly art style 5/5
Now that you mention it, it woukd have been a nice touch to have a coin or two through the levels
Dope story and concept, controls are a bit finicky and fans really buggy, but good job!
Cool idea! I like how the dialog changes to show the game is getting corrupted. Nicely done!
Thanks! i’m glad you reached that part. i was affraid people would drop the game after the first keveks D:
Great game! I really like the concept of it!
Great take one the theme! Would have maybe slowed dialoug a litte but otherwise great work!
I was afraid that would happen. though i thought that as the levels are small the text wiuld kast longer than the level
nice game! you got a really distinct style, and i love the idea of moving the blocks by moving the pieces on the little workbench.