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A jam submission

Tile TapestryView game page

Submitted by AugustJams — 21 hours, 13 minutes before the deadline
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Tile Tapestry's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#28492.9052.905
Style#37672.8102.810
Overall#40482.7142.714
Creativity#51912.4292.429

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game features a boy building an expanding set of miniature tiles, on a table that gets bigger as you continue

Development Time

96 hours

(Optional) Please credit all assets you've used
https://kenney.nl/assets/hexagon-kit
https://opengameart.org/content/gilbert-cartoon-character
https://www.b3dassets.com/massive-wood-tables-3d-model-library-cosywood/
https://free3d.com/3d-model/old-chair-51635.html

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Comments

Very chill, the desk and kid could be voxel too, also, some pieces seem to not exist, would be nice to see available pieces

Submitted

Really relaxing to play. Felt good playing it, good job !

(+1)

Game felt good! Relaxing and satisfying to play. The score system could have been visible somewhere (hard to know if there are two red and two green parts, if it is better than just 1 green part). The differentiation between different kind of biomes could have been clearer, now I was relying on the green and red squares at the sides to tell, if it fits within the spot.

Submitted(+1)

The game looks pretty good! As others have noted a tutorial would of helped a bit. Overall a very romantik game!

Submitted(+1)

Very chill!  A great city / landscape builder. Some instructions at the start could have helped confusion at first.  I dont know if showing upcoming tiles would help you plan things better?  Maybe more than two levels of joins?  (unless there are and I just didnt see them?).  Very enjoyable though, I'll come back to this.

Submitted(+1)

Looks very romantik! ;^)

(+1)

It took me some time to realize what I was doing but in the end it was fun to try and figure out how to set up the tiles so everything made sense.  Good work and nice concept! 

Submitted(+1)

Really aesthetically pleasing! Bet with a bit more work itll become a lot more fun and intuitive as well! Nice job!

Submitted(+1)

This falls right into that cozy game territory! I really enjoyed building the tiles, though I was a bit confused about the point system at first. It got clearer as the game played out, but I did find myself just ignoring it in favor of wanting my make a pretty looking board (which is not technically a bad thing!)

A few recommendations for future polish:

  • Add a preview of the next title waiting in the queue. To make it easier for planning!
  • Pop out score indicators on tile placement, for a little dopamine hit!
  • Make some noise or pop the information out when a tile is earned.
  • Make it clearer which edges grant points on connection by color coding the tile edges. I kind of understood which ones could connect where, but it sometimes felt a little unclear and I spent more time moving the tile around to guess at which connection would work.


Good job!