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The Man Built To Scale Walls's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #4211 | 2.646 | 3.500 |
Enjoyment | #4282 | 2.457 | 3.250 |
Overall | #4562 | 2.551 | 3.375 |
Creativity | #4831 | 2.551 | 3.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main charactger is "built to scale" walls
Development Time
48 hours
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Comments
Good title. Bonus points for that. I love that the main guy is BUILT to SCALE walls. That got me hyped right away! Plus his little stupid simple face on top of his jacked Baki-esque musculature is beautiful. The little details were truly golden like the cheers lifting up the gate. The premise and presentation were absolutely golden, even if I'd be happy to live the rest of my life without another Kevin MacLeod song. But what's there is really good, no complains in the graphics or sound department, it works and it's charming in its own idiosyncratic way.
Gameplay-wise, the premise is great, but the execution leaves lots of room to be desired. I finished the game after some persistence but it honestly felt like a coin toss if I could by the 3rd castle. Because you're so beefy, it seems like your hitbox is pretty large (even if it necessarily isn't), but more importantly, there's not enough time or screen space to easily dodge projectiles.
The camera could have the player at the bottom of the screen to give them more dodging room, or simply zoom out, slow the projectiles, etc. You can't be fast enough to act, and if you are, the button mashing controls make it difficult to navigate smoothly and intuitively. I mostly just made a mad dash mashing the keys and screaming like a maniac praying I wouldn't hit anything like how people in the olden times would drive AT FULL SPEED AHEAD in pedestrian main streets, basically just not slowing down for anything. Because if I did, it was sluggish and there wasn't enough of a heads up to act quickly or smoothly. It felt like psychological torture not knowing how high up you were (or at least I couldn't, maybe the HUD told you but I was too panicked to figure that out in the moment)
But because it was short, and it was just fun to look at and mess around with mechanically climbing like Spider-Man on speed, I persisted after dying about 4 or 5 times. Fun stuff, I could easily see a polished version of this playing as a well-placed mini-game or something on mobile.
Thank you for the critique! I was going to do my own music but I ran out of stamina lol. There was a height meter but thinking about it now there's probably no way to notice it if you are in the heat of the moment. The camera situation is definitely something that should be remedied as well. I really enjoyed reading your review and I thank you for playing it!
The game is really interesting ^^ The style is simple and efficient and I loved the cutscenes ! Unfortunately I couldn't make it till the end because it was starting to be painful for my fingers ^^' I felt like offsetting the character to the bottom of the screen would have helped a lot to anticipate the danger above it.
Congratulations for your submission, I had fun (and bit of pain) ! 😊
That's a great critique, thank you so much for playing!
i loved the idea and the music made it better too. the new mechanic for each level was cool, and i noticed that if you managed to press L and K really fast you can go like really fast at the cost of your hand being in pain lmfao. this game kinda reminds me of duck life too
thank you so much for playing! I honestly might have pulled duck life out of my subconscious because I forgot that game existed lol
Best Jam Game I've played so far, the cutscenes and spritework were really well done, it reminded me of beating the OG Duck Life, The simple controls were fun and each new mechanic for every castle was well done!
That's so good to hear, I was so worried that no one would play or like it. The cutscenes were honestly my favorite thing to do in this.
Brilliant project, loved the details! 5/5! Would be awesome if you could check out mine!
Thank you so much!