Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

StrangeJourney

200
Posts
2
Topics
16
Followers
3
Following
A member registered Jan 14, 2023 · View creator page →

Creator of

Recent community posts

You're right, I should have found another way to add this feature ^^'

Once you are hired you can try to quit the game using the Escape button and then you have the final scene ^^

I'm a bit sad because I am pretty proud of the ending twist I found. Unfortunately people don't use the intended way to quit the game when playing on the browser 😅

Did you see the final scene with the handcuff by the way ?

(1 edit)

Wow, what an incredible game! Just like last year (I remember the first opus very well), the graphics are simple and effective, and the musical ambience is superbly immersive. I was transported once again, it was a magnificent experience. And what an original idea to continue the same series over several jams! I'm curious to see how far this will go ^^

I too had a little difficulty understanding the purpose of the mini-game, but it wasn't so bad for the immersion that I think is the game's biggest interest :)

Thank you very much for the review ! 

Oh you remember me, I'm so touched ^^ I remember your game too ! I see you made a sequel for this jam, I will definitely check it out :D

Great game and amazing art ! I found the hitbox of the player to be a bit to large though, it was a bit frustrating

(1 edit)

After you are hired, if you quit the game using Escape it leads you to a final scene ;) But I'm afraid no one will see it ^^'

Thank you ^^ Did you see the scene with the handcuff ? :)

Thank you ! Did you see the scene with the handcuff ? :D

Thank you so much😊

Oui il y aura une bouilloire de dispo :)

Hello tout le monde,

Ce topic est là si vous souhaitez vous organiser pour le repas du samedi soir :)

A bientôt,

Charlie pour OUTrans

Thank you very much ! 

No you're right, it's a problem ^^' It would have been great to have several languages for accessibility !

Thank you very much 😊

This game is amazing! It's super creative and a lot of fun! Not much more to say about it, congratulations on this entry!

What an interesting game! Very polished and fun, I can imagine a more substantial version where you improve your ball. Bravo for this entry!

What an amazing game! Very polished and catchy, well done!

I didn't expect to come across a game like this in a jam, it must have been a crazy amount of work to get to that! Nothing to complain about, congratulations for this entry! And keep telling stories like this 😊

The concept is really interesting! A little difficult to master but with potential to be fleshed out!

There are some flaws that have already been pointed out by others so I won't repeat them, except for the fact that you can modify the life bar of the items to be delivered by clicking on them with the mouse 🤭

In any case, braov for this entry!

Thank you very much for this feedback! Indeed The Martian inspired me, especially for the design of the astronaut ^^

In the current state, the crystals are resource deposits that can be extracted with drones :) In general, there are a lot of mechanics missing that I haven't had time to implement. The energy will be used in particular to power the installations on the suit and to clean the dusty locations on the construction grid.

I'm so sorry I forgot to write them on the Itch page. I corrected my mistake and if ever I'll put them back here:

  • With the left click you can select the drones and then send them to extract the crystals with the right click.
  • If you click on the astronaut you will open the construction menu of his suit.
  • The buttons under the astronaut also allow you to manage his speed.
  • You can also hover over the resources to identify the consumption and production of the resource in question.
  • You lose the game if your astronaut has no more life points. He loses them from the moment he no longer has enough nutrients, oxygen or water.
  • You win the game if you reach the heart of the mystery of the planet.

Nothing to complain about this game! Everything is well thought out and polished and I really enjoyed playing it :) Bravo!

This game has a vibe that reminds me of Mini Metro. I could totally see an extended version of it! The only flaw I noticed is that it is impossible to change a plane's route once you have given it one, which makes clouds impossible to dodge sometimes even though you can see them well in advance :/

Other than that it's great, congratulations for this entry!

Thanks for the Windows build! The game has evolved a lot since the jam, it's very cool! Bravo!

But I'm stuck at the level with the bridge and the 5 wizards :'(

Thank you very much, it touches me. I have already planned the rest of the development 😊

It doesn't work on my web browser (it doesn't stop loading), do you have a Windows version by any chance ? ^^'

Thank you very much, that's very kind. I'm quite disappointed that I couldn't do everything I wanted but I'll keep working on it ^^

Yay! I'll try this asap!

Done :)

What a beautiful game! We are quickly caught up in the atmosphere thanks to the sounds and the very beautiful graphics. As flaws I note the absence of feedback with the interactions (a sound for example or a highlight for the objects with which we can interact) and perhaps a reminder of the instructions somewhere on the screen. Apart from that it is very cool, bravo for this entry!

I don't know if my game is really suitable for streaming but if you want to try ^^ https://itch.io/jam/brackeys-12/rate/2970970

Thank you very much!

In some passages I reused the same sounds on different sources, for example for the water leaks at the end. This may explain the fact of hearing the same noise in different places and the weird behaviors depending on the movement ^^

A fun game! The plateform mechanics are well implemented. Not much to say ^^

Bravo for the entry :)

I'll try it ;)

I had planned 2 more days in the story but I didn't have time to do them because I got sick ^^' But I will make a release after the jam and it will tell what happens to Misha ;)

Thanks for playing and thanks for the feedback!

A simple and effective game! The atmosphere is very cool and the twist at the end is surprising

Bravo for this entry!

Rated and commented ;)

Very polished and fine game! The dashes are not on the triggers on the other hand but on the bumpers ^^ the death of the character is perhaps a little too fast on the other hand, it leaves no room for error.

Bravo for this great entry in any case!

I'll give it a try ;)

Wow, it's amazing that you did this in 7 days! The dialogue management could be improved and the scenes are sometimes a bit confusing (due to the lack of lighting in particular), but the atmosphere is great otherwise! Bravo for this entry!