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BusyBones's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #5402 | 2.222 | 3.143 |
Enjoyment | #5572 | 2.020 | 2.857 |
Overall | #5690 | 2.155 | 3.048 |
Creativity | #5760 | 2.222 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main gameplay loop is expanding your dungeon and your army of skeletons, scaling them up to match the increasingly large waves of adventurers.
Development Time
96 hours
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Comments
-Loved the music
-Gameplay concept was executed really well
-Art was fun and arcadey
I'm surprised at how ambitious all of you were. This game must have been really difficult. Nice work! I played your game for my yt channel
very intuitive which i appreciate in a strategy game because i'm bad at them :)
the clicking and dragging feels great, though it would be nice to have a way to de-select (forgive me if there is a way that i didn't notice)
The art is really fun and cool! And the idea but there are a lot of bugs that made it hard to enjoy. On my first run the game crashed when a wizard entered during the second attack. On my second run I had killed all the attackers but it showed there was one left and on my third I had a pretty fun round and died normally
Fun and creative game, nice work! I was having a great time building my dungeon and got wrecked by the first adventurer to walk through the door