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Joey Electric

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A member registered Aug 19, 2024 · View creator page →

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Really great point. I was definitely a little rushed so overlooked some important timing features, but I plan to work on it further and a 4:4 timer will be added very soon. Thanks for the feedback and thanks so much for playing!

Thank you for this lovely feedback! I would love to expand this and a tutorial would be really useful. Definitely the first item on the list! :D

Thank you for this! Unfortunately I didn’t have time to make a proper tutorial, but you just have to place the counter directly on top (as in, the same square) as a pipe (instrument, corner, splitter, etc), and then it will count the number of balls and flip the state of the pipe. Levels with goals would be really great for a puzzle mode, which could also double as a tutorial! Great ideas, thanks a lot :)

Nice game! Felt very satisfying tackling some of the dynamic puzzles :D

Cool game! I loved the art and super coherent style in general!

I enjoyed this a lot, a very unique game and one of the most interesting takes I've seen so far! The momentum component was nice, but sometimes detracted from the puzzle aspect a bit. Serious potential here though, nice work!

This is an excellent idea! I'm not a player of autorun games so I struggled a bit with the short amount of time you get to preview the level, but I did find the preview to be a really well thought out feature! The quotes were also a really nice addition :D

This is a really great concept! I think there's something special here. Personally I found it tough to understand at first glance what I actually wanted to do with the little guy - a tutorial in a future version would be super helpful, obvs tough to do in the time constraint of the game jam. I also loved the music, nice job!

What a wonderful game! The art style is super charming and, although it took me a while to realise you have to ride the animals, I had a lot of fun once I did. Managed to get to the top in 20:19, and was taken in by the short but soulful interactions with the other climber. Amazing job, thanks for creating this!

Impressive work! The artwork is cute but also clear and I had fun piecing a station together. Managed 22 waves, not sure if that's a good score or not haha :D

Nicely put together with a coherent style, and fun to play! I agree with the others about hit feedback, but with that added this could be really excellent, nice job :D

This was really good! I had fun trying to find a chaotic balance between adding blocks to my boat and throwing them at the seagulls. Sometimes it did feel like I started sinking without knowing why, but maybe that was just an effect of the scale changing. Nice work!

Fun game! I liked the build-up in puzzle complexity - would love to see how complex it gets when taken further. Really nice job!

Fun game! Everything ran really smoothly and the character was intuitive to control, nice work!

Great game! Managed to get 62/100 without replacing anyone with AI :D Felt really complete and well put together, and I really enjoyed the style. Nice work!

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Update: Of course, I cannot update the game until the game jam is over, but I made a couple of simple machines and put them in the screenshots :)

That’s a great suggestion, I’d definitely like to add some example machines in future once I get the mechanics working more consistently and implement a save/load system. Thanks for playing!

This is a really awesome game, nice job! Definitely harder than it looks at first glance, but the mechanics felt intuitive and I love the vibe

Thanks for the feedback! I agree with you on the sound quality - I'll definitely keep going and put some work into the mixing and timing. Maybe even turn it into a proper game :D

I really enjoyed playing this. Found myself tapping A and D to move more like a fish because the animation was so smooth. Loved the voiceover too, great job!

Cool concept! I also wasn't sure how to continue after the first leg though sadly

Great game!! Felt balanced and I got really invested in my frogs :D

Nice concept! Would love to see how it looks with trickier levels!

Fun little puzzle game! I like the wait mechanic, and I could see that being neat when integrated into some more complex puzzles

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This is such a well-made game with a really great concept! I personally feel like it would work extremely well as a puzzle game without the timer, because the execution is still a challenge but it's nice to have some time to think and plan

Hey, nice game! Felt satisfying cheesing enemies by shrinking down. I also had the same fullscreen issue btw, was stuck on a very small window

Fantastic game!! Difficulty curve is nice, great execution of the mechanic, great music, and a cool art style to top it off. Are there two secrets in the final level? I found the one at the end but the menu still says I haven't found the secret.

Really great game! I love the art style and the cutscenes. My only issue with the platforming was that switching directions in mid air feels a little awkward, but I really liked the way "checkpoints" were handled and I felt like I could freely attempt tricky jumps without worrying about losing progress

Wow! Stylistically this is my favourite game of the jam so far! Great ambience, super satisfying to munch blueberries, love the cuteness of all the models. I feel like whatever in-game characters set out this picnic just kind of threw their food all over it haha

Awesome game!! Nice touch adding the blender donut in the first room. Super impressive that you made this in four days WHILE learning Blender!

Glad to see another musical scale game here! This was a really cool take on the idea, felt a bit like guitar hero except harder haha

Nice concept! I like that the choice of scale feels very intuitive. It would be nice if the box scaling could be made to be a little faster somehow, but otherwise it was really well implemented!

Very fun and nicely polished game! Gets very crazy very quickly once the mushroom shows up haha

This was super fun!! Controls felt really clean and I enjoyed the theme changes as you level up

Thanks so much! It's also my first game so I'm personally blown away by all the nice feedback :D

Please split responsibly :D

I actually have an idea for how to fix that, thanks for pointing it out and thanks for playing!

I had a lot of fun playing this! It felt really satisfying to level up, but eventually I just wasnt finding any health powerups so didn't beat it sadly. The robot was really satisfying to control, nice work!

Nice and super clean rhythm game! I like that you built the theme into the lore as well

Love this idea! Got perfect, perfect and good when building a guitar and still got my ears wrecked by the end result haha

Fun and creative game, nice work! I was having a great time building my dungeon and got wrecked by the first adventurer to walk through the door