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A jam submission

Slither SweeperView game page

Navigate around mines and one slithery snake to find food to eat!
Submitted by aboutalebdev — 17 hours, 6 minutes before the deadline
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Slither Sweeper's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#45702.3682.368
Overall#55552.2112.211
Style#57192.1052.105
Creativity#59602.1582.158

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The snake in this game can grow infinitely, with the only limiting factor being the player's decisions. In this game, the player must traverse the procedurally generated mines, which take away 10 segments of the snake, to find food to eat. Each piece of food increases the snake's size by 1. However, if the snake gets too long, it will become impossible to get to the food, so the player can purposefully shrink the snake by colliding with mines.

Development Time

96 hours

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Comments

Submitted

clever to think of a classic like snake for scale

I think the RNG can generate some cases that are unwinnable:

image.png

ran into scenarios where there were only bombs quite often

otherwise well done

Submitted (1 edit)

Interesting take on a snake game! Sometimes I could run into a mine when I was tiny without dying but other than that it was fun!

Submitted

The movement feels nice once you get used to the controls. A few times there were nothing but mines on the screen, but overall really cool game!

Submitted

Fun game!

Submitted

i love it, it's like snake but with 360 degree turn control! It's nice when you get into a flow and just start schmooving all over the place

Submitted

I couldn't have said it better myself

Submitted

I like it and the controls feel smooth. There were multiple times where only mines spawned on screen and there wasn't anything I could do to progress other than starting over. 

Submitted

Interesting take on snake. Fun game.

Submitted

This is fun! Unique, and fits the style pretty well. I just wish it was a bit more flexible so I didn't keep running into mines by accident.