Interesting idea, though the enemies were tough to deal with and the rocket was hard to work on. But still it has a lot of potential!!
Streamed Today!!
Criteria | Rank | Score* | Raw Score |
Creativity | #5570 | 2.291 | 3.500 |
Overall | #6594 | 1.782 | 2.722 |
Style | #6703 | 1.637 | 2.500 |
Enjoyment | #6958 | 1.418 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You need to build and scale the biggest rocket ever!
Development Time
Some good ideas here. It was a bit hard to get into position to build the rocket. But the enemies were done really well. I certainly didn't expect them to come back in such a menacing way!
great concept! one suggestion is to make it so that we can visually see that we have built the rocket to be larger so your work feels more rewarding.
love the artwork and style too. good job!
This was clever. I really liked when I figured out I could break the buildings. I think one thing I would change is having more of a delay when enemies respawn, as it made me feel like there was no point in actually destroying them. Great job!
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