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Wow, Thats a big tower's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4872 | 2.282 | 2.700 |
Overall | #5675 | 2.169 | 2.567 |
Creativity | #5838 | 2.197 | 2.600 |
Style | #5895 | 2.028 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Blocks can Scale and are used to Build
Development Time
96 hours
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Comments
Fun twist on a classic, trying to play scaleable physics tetris is hard!! I enjoyed the extra dimension it added to the game though, the scale contributing to the speed the piece fell was clever! I think if this included some checkpointing system, somehow locking in progress at certain heights perhaps, and then run endlessly, it would really make the player indulge in the chaos. Great game!
I'm glad you enjoyed the game, and those are some good ideas, wish I had thought of them!
hmmmm was looking forward to playing, but every time i press play it crashes and a notification pops saying "an error occurred running the unity content..."
yeah sorry about that, a lot of people are having that bug with the play in browser version, there is a download version that seems to work fine for everyone. Sorry for the disappointment! Wish I knew what the issue was :p
Cool idea! It felt similar to Tricky Towers. I didn't see any value in not scaling the blocks to be as big as possible, so maybe adding a bonus if the player scales the pieces less could make things more interesting.
Thanks for the feedback! To your suggestion, that's a nice idea, The only real balancing is that I found always scaling up blocks ended with them not being the same scale and sometimes tipping over.