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Limescale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1376 | 3.632 | 3.769 |
Overall | #3473 | 2.891 | 3.000 |
Style | #4140 | 2.668 | 2.769 |
Enjoyment | #4552 | 2.372 | 2.462 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The map is a fractal that the player scales up and down in to remove corrosion.
Development Time
96 hours
(Optional) Please credit all assets you've used
We made all of it ourselves within the timeline.
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Comments
the concept was reaaaaally cool and I bet you could make some great puzzles. I hope there would be more levels in the future. However, maybe you should make the bullet lose velocity faster? currently you don't really have to think about the direction you're shooting in level 1 as long as you shoot through the hole in the wall, as the bullet would ricochet off the wall enough for you to be just able to wait in the hope of it hitting the box
anyway, thanks! I had a great time playing (:
This fractal thing is amazing. I have no idea how you managed to implement it. Beautiful.This fractal thing is amazing. I have no idea how you managed to implement it. Beautiful.
It took me a moment to figure out which element was the corrosion and which was the electricity. I was probably being silly but a couple more arrows could help! I bet this game would have some crazy puzzles if it was longer :)
The idea is really cool! But it still feels slightly buggy, for example, I was exploring and randomly shooting and suddenly won. A limit on how many bullets on screen at the same time would be nice, to prevent spaming the bullets.
But probs for the idea! Hope to see this game getting polished