Play game
[Unboxing] VR's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4315 | 2.446 | 2.538 |
Overall | #5091 | 2.372 | 2.462 |
Creativity | #5162 | 2.446 | 2.538 |
Style | #5390 | 2.224 | 2.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our game is about appreciating the scale of a large number and how much it really takes to reduce it
Development Time
48 hours
(Optional) Please credit all assets you've used
Used all Kenney.nl assets (soundfx/art)
Music Apero Hour Kevin MacLeod (incompetech.com)
Leave a comment
Log in with itch.io to leave a comment.
Comments
Its a very unique idea !! Made me question my amazon orders
Simple but fun and addicting! Great job!
Boxes, Boxes, and Boxes. I have sorted them all. Found a little bug: When you spam press 2 items spawn. A crosshair would be helpful for knowing where to aim. Quite a relaxing game.
Thanks for playing! Good catch. I noticed that. It’s tricky to reproduce in VR but easy in the non-vr mode. The reason is simple. The pick-up areas are on each hand. If you position a box between the hands and click you’re grabbing with both hands on the same frame, so each hand calls the function to kill the box and spawn an item.
I've always loved watching VR game playthroughs, so I was so excited to learn that I could play this one in browser. The sorting was so engaging; I definitely got lost in the sauce for a little bit haha. You guys made a great game!
Thanks so much for playing! We’re glad you enjoyed it. Browser support was a last minute addition. Thankfully they fixed the audio issues for web export in Godot recently so we didn’t need to do any annoying hacks to get it to work.
Oh god there are so many boxes help---- This game is really creative, I wish I had a VR to play it on! Fun take on the concept, and well-executed.
Thanks for playing! We knew it would be a risk making a VR game as the hardware isn’t ubiquitous. I’m glad you were able to get some enjoyment out of what amounts to our “debug mode” for when we would test features without needing to throw the headset on.